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| | |-+  DX10 Cloud Shadows FSX/FSX-SE:lle
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Author Topic: DX10 Cloud Shadows FSX/FSX-SE:lle  (Read 434 times)
Mikael Leinonen
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Posts: 3948
Date Registered: 19.06.07

DX10 Cloud Shadows FSX/FSX-SE:lle
« on: 11.12.16, 06:10 »

DX10-Fixerin tekijä on julkaissut tälläisen lisurin https://stevesfsxanalysis.wordpress.com/dx10-cloud-shadows/ eli tällä saadaan pilvien varjot maassa näkyviin myös FSX:ssä hieman P3D:n tapaan, tietyin rajoituksin.

This new Add On  enhancement for Dx10 Scenery Fixer provides simple shadows for clouds.  

In order to purchase you must have an installed copy of the latest build of DX10 Scenery Fixer version 3.1.  Build 97 for Fastspring, Build 96 for The Flight Sim Store.
The shadows  appear when you are above approx. 1000ft AGL – this is to avoid artefacts when landing or taking off.
The shadows are best viewed over flat or gently undulating terrain.  If flying  over mountains then may will see visual flaws and artefacts.    Note also that shadows are drawn directly underneath the cloud and so do not lengthen as the sun sinks in the sky.
You must set the scenery water slider to 2.mid or above to see the shadows.
The product is not compatible with  Reshade version 3 (although older versions are ok).
It is also not compatible with any version of Flight Sim Labs SpotLights.  If either are installed then you will not see any cloud shadows.
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